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"If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.
God save you if you hear something wandering around nearby, because it sure as hell has heard you…"


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You were living a normal life. Normal friends, normal family, normal … ground. One day, on the way home, you suddenly noclip through the once-solid ground beneath and fall several stories down. Once you come to, you're in a monotone hallway with yellow floors and walls. Is it … your grandmother's house? Exploring more, the hallways just go on and on. You think that you're the only one there, until the monsters arrive.
The Backrooms are a Labyrinth of random, indeterminable rooms, halls, and nearly anything that you can imagine. The starter levels share three distinct characteristics: yellow light-emitting fluorescent lights, yellow (sometimes stained) walls, and yellow carpets with varying quality and age. So far there are approximately 3 generally recognized starter levels (excluding the negative levels). Each level has its own unique set of familiar landmarks. It is unknown why these things are located in the backrooms, but they are there nonetheless. Bar the aforementioned characteristics, each level contains a variety of different objects. Examples of these include random Items ranging from furniture, to broken typewriters, to weapons, etc. Some of the items located within the backrooms can be very helpful, and can sometimes be the difference between life and death. The rooms also contain various different creatures, which can either attack you or not pay any attention to you - their behavior is seemingly as random as the backrooms itself. The theory of "monsters" existing is backed up by the fact that nobody has ever made it out. Unfortunately, most people who encounter these monsters only get to post the occasional eerie image or story before their accounts go dark.


And that's where we come in. We work tirelessly to piece together the mysteries of the Backrooms, keeping a log of them all in the Backrooms Catalog - in here. Through this log, all of those stranded inside the place may have some chance of survival, and we may one day achieve our ultimate goal - to find a way out. Until then, we must find out everything we can.


Most Recent Pages

Level 12, + 0 (+0, -0), Backrooms_Cataloger
Object 0, + 0 (+0, -0), Backrooms_Cataloger
Discovery Of Level 10, + 0 (+0, -0), Backrooms_Cataloger
Level 10, + 0 (+0, -0), Backrooms_Cataloger
Level 9, + 0 (+0, -0), Backrooms_Cataloger
M E G The Discovery Of The Insanity, + 0 (+0, -0), Backrooms_Cataloger
Documents, + 0 (+0, -0), Backrooms_Cataloger
A Warning, + 0 (+0, -0), Backrooms_Cataloger
The End, + 0 (+0, -0), Backrooms_Cataloger
Facelings, + 0 (+0, -0), Backrooms_Cataloger
Smilers, + 0 (+0, -0), Backrooms_Cataloger
Level 47, + 0 (+0, -0), Backrooms_Cataloger
Level 45, + 0 (+0, -0), Backrooms_Cataloger
Level 40, + 0 (+0, -0), Backrooms_Cataloger


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Circa 2025.
Wiki by Backrooms_CatalogerBackrooms_Cataloger


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